FORUM CLEAN-UP
24 Apr
Just a quick note: to help fight forum spam, we have deleted all accounts that have made less than 1 post and that have not logged on recently. If you got deleted by mistake, sorry!
24 Apr
Just a quick note: to help fight forum spam, we have deleted all accounts that have made less than 1 post and that have not logged on recently. If you got deleted by mistake, sorry!
30 Mar
Here is the short 30s gameplay trailer that premiered during the Tanner Hall Invitational!
Music by Shruti Kumar
27 Mar
The Tanner Hall Invitational that is taking place in Tahoe this weekend will be one of the first in-game events to be feature in SNOW! Check out the in-game render of the competition’s feature in the poster below.
The Tanner Hall Invitational will be taking place Saturday March 30th at 11am PST and will be live-streamed on www.tannerhall.com
12 Mar
Part 2 of the interview between SNOW’s Game Director Alexander Bergendahl and Shogun Gamer is now live!
Check it out here.
13 Feb
Our Game Director, Alexander Bergendahl has been talking to ShogunGamer about SNOW’s development!
Read the interview here.
11 Feb
6 Feb
Our friend Per Folmer has whipped up this awesome resort poster for Sialia. This will be used in the mountain selection menu and will eventually be printed as a real poster.
We have also turned it into a cool desktop background, check it out here.
30 Jan
So we integrated the new Sialia logo a while ago, but only now got around to making a post about it. The new logo is being used in a lot of other places, but figured this would be the best way to show it in action.

22 Jan
Today we are happy to announce our partnerships with Tom Wallisch, Tanner Hall and Russ Henshaw (check out our Press Release here). We are relieved to finally be able to share this exciting news with you, knowing that Tom, Tanner and Russ will help us make SNOW the experience you have all been waiting for. Stay tuned to find out how each of these guys will be working closely with the Poppermost team and uniquely contributing to SNOW.
Also, check out these new screenshots and see what our athletes have to say about SNOW!
20 Dec
We thought we’d share with you a short clip of how the game looks at right now, provide you with an update on our progress, and give you an idea of what still needs working on in the short term.
Recently we’ve been filling out our mountain, tweaking gameplay and have started implementing a brand new set of animations. This means that we’ve now got a reasonably large gameplay environment to test our core mechanics in, and the right animations to make things look and feel authentic. We also have most of our riding code implemented and a bunch of trick-related features in-game and working at a first-pass quality.
There is still a lot to do however. For example, the UI (we have the assets in place, but have not hooked them up to what the player is doing) and any particle effects for moving in the snow itself need to be implemented. We also need to continue tweaking how the player rotates in the air and performs grabs – it works, but we are working on making it better.
So, that’s where we are now. Enjoy the video.